Interviewed by ABC NQ
30 September 2021
This morning I was interviewed by Henry Bretz from ABC North Queensland as part of a promotion for Screenworks' new Discovering New Voices program.
Listen to the interview (10 mins) here:
Interview: Drop Bear Bytes
11 August 2021
We have a special guest today; Craig Ritchie, founder of Drop Bear Bytes and director of Broken Roads, an isometric post-apocalyptic RPG set in Australia and one of my absolutely most-anticipated games of all time. We got to have a long chat about his team, what it takes to run an international game studio, their experience with Film Victoria, marketing plans, and of course, Broken Roads.
Trinity - Expansion Sprites
30 July 2021
Some more sprites for Trinity have arrived! Playtesting determined the game could benefit from 1-3 additional factions, so that's what I'm working on now - here's a preview! Card art still coming.
24 July 2021
Was fortunate enough to enjoy some one of Cass Moriarty's workshops this weekend. The workshop was themed "the end is only the beginning" and was all about the writer's life after the book's finished - submissions, publishers, awards and competitions, marketing, all that jazz. Very informative and well-presented.
11 July 2021
We're doing it again! 11 fantastic indie games up for grabs (multiple copies of each) in a series of giveaways. Once again, the plan is to cross-pollinate each of the developers' fan bases to try to help build awareness. A range of promotional strategies are being employed so with a bit of luck the developers will also enjoy a small boost in wishlists and reviews.
Innovation in Indie Games
13 May 2021
Getting a little bored of playing AAA games because it feels like you're just playing the same thing over and over and over again? Why not check out indie games! Indie devs can take risks AAA devs can't, and there are some really incredible, innovative developers out there. This article highlights some of the most innovative games I've encountered in the last 12 months.
Anzac Day - Thuringowa Service
25 April 2021
Once again I was fortunate enough to spend my Anzac Day with these upstanding citizens. As always, thanks to those, past and present, for your sacrifices made in service to Australia.
22 April 2021
I've always loved my banner but it was made for my freelance writing work and my Twitter account has been focused on gaming for a long time now. So I had a new pixelart banner made! Thanks, @the__baldur, it's great! Hopefully that'll make it easier for gamers and devs to find me.
07 April 2021
In my efforts to support indie developers, I have started publishing a new article type, "First Impressions." I'm not sold on the name yet, so that might change. These new articles will be much shorter, less structured, and only require enough of the game to have been played in order to create a first impression rather than the holistic approach I take with full reviews. This will also give me another outlet to promote those games that - by design - will spend a long time in Early Access.
TWPC Board for 2021
07 February 2021
Meet the new board for the Townsville Writers & Publishers Centre!
Chris Picone back in the chair. Terry Mullins, Anita Berry, and treasurer Ernie Bunt also return, and new member: Katherine Carter.
Thanks to Riverside Tavern for having us, and for everyone who turned up.
Trinity - Sprites
27 January 2021
Sprites for the first deck of the Weird West card game Trinity have arrived. Will take me a while to build the card art but I'm very happy with the pieces.. Here are some samples.
Trinity - Backgrounds
21 January 2021
Backgrounds for my latest work in progress, a Weird West card game (working title "Trinity") have arrived. Wasn't sure what I was even looking for but I love them! These will serve as background art and/or card backings. Here's a sample as a teaser.
06 January 2021
I wanted some new chibis to add my Twitter profile rotation. And here they are!