In-depth Game Reviews
The Age of Decadence
2015 - IRON TOWER STUDIO
Age of Decadence is a hardcore RPG; primarily a text adventure, it is supported with isometric exploration and combat. The first release by indie developer Iron Studio, this game features amazingly an amazingly well developed world and lore, and non-combat elements that AAA developers could learn from.
Ash of Gods: Redemption
2018 - AURUMDUST STUDIO
Ash of Gods: Redemption is a Tactical RPG with some really beautiful artwork and an impressive soundtrack. It's chock full of meaningful choice & consequence roleplaying. A supreme debut for indie developer AurumDust Studio.
2018 - HAREBRAINED SCHEMES
BattleTech is a thinking man's strategy game. If you enjoy choice and consequence and aren't afraid of a tough game that makes you pay for your mistakes, give it a go. No guts, no galaxy!
2011 - KYY GAMES
Cabals is a free-to-play digital collectible card game by Kyy Games. Like most CCGs, Cabals appears to be heavily influenced by Magic: The Gathering. However, Cabals is no M:TG clone. Its key difference is the inclusion of a tile-based strategic board, which also incorporates board- rather than card-based resource gathering, card-tile interactions, and domination points.
2016 - FIRAXIS GAMES
The latest release from the epic strategy series. This game isn't for the faint-hearted. This review mostly consists of an in-depth exploration of the changes to the game.
Divinity: Original Sin II
2017 - LARIAN STUDIOS
Divinity: Original Sin II is an epic 100+ hour RPG that is not for the faint of heart. There is very little hand-holding and the learning curve is steep, but the reward is a CRPG that gives you an immense sense of freedom and a level of self-efficacy that is comparable with pen & paper adventures.
Dragon Age: Origins (Ultimate)
2010 - BIOWARE
Dragon Age: Origins is the 2009 release by role-playing giants Bioware. It's a fantasy RPG with heavy demonic themes. Although dated, the graphics still stand up to modern expectations. The spiritual successor to Baldur's Gate, this is easily one of the best CRPGs I've ever played.
Haiku, the Robot
2022 - Mr Morris Games
Haiku, the Robot is a metroidvania where you play as a robot in a post-apocalyptic world in which humanity has been wiped out and machines are all that remain. Haiku is Mr. Morris Games’ first game and it’s a pretty damn impressive debut into the industry.
2015 - ZENO ROGUE GAMES
HyperRogue is a fun roguelike game by indie developer Zeno Rogue. It includes all the normal roguelike features such as procedural generation, turn-based gameplay, tile-based graphics, and perma-death, but has the unique claim of being set on a hyperbolic plane.
Kingdom of the Dead
2022 - DIRIGO GAMES
Now First Person Shooters (FPS) aren’t my normal jam – I’m more of a roleplayer – but I grew up with games like Doom and Wolfenstein, the sequels of which I still enjoy playing, and some of my absolute favourite games (Far Cry and Bioshock!) are FPS games. So I am a fan of the genre but those games need to work hard to impress me. I had never heard of Kingdom of the Dead (KotD) before it appeared in my review queue so I went in completely open-minded. And impress me, it did.
2019 - TRITERNION
Mordhau is a multiplayer hack'n'slash game by indie developer Triternium. Mordhau is a masterpiece, I would argue the best in its genre so far, and boasts a wide range of personalisation options, game modes, mind-blowing maps, and an incredible nuanced combat system.
2012 - WORMWOOD STUDIOS
Primordia is a retro-style point-and-click adventure game set in a cyber-punk post-organism world and the first commercial release by indie developer Wormwood Studios. Absolute ripper game that does justice to the classics.
2022 - JOSEPH J.
Smoothcade is Joseph J.’s debut game, a platformer that looks and sounds like it’s made for small children but – and I can’t stress this enough – is really a super game for all ages.
2015 - STYGIAN SOFTWARE
Underrail is a retro-style isometric RPG and the first release by indie developer Stygian Software. An absolutely monstrous 80-100 hour RPG with incredibly well developed combat and loot/crafting systems.